package Controller;

/**
 * Controla os eventos durante o LOAD.
 * 
 * @author Edjane Catolle, Igor Henrique, Luiz Augusto, Vladmir Chicarolli
 * @version 1.0.0
 * @since 05/31/2011
 */

import View.LoadView;

public class LoadController extends BaseController
{
	public LoadController()
	{
		super();
		view = new LoadView();
		controller = this;
	}
	
	@Override
	protected void ControllerHandler()
	{
		if(!(System.currentTimeMillis() - view.screenTime < view.timeSplashScreen))
		{
			view.ClearBuffer();		
			new SplashController();
		}
	}

	@Override
	public void HandleKeyboard() 
	{
		
	}
}
